How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

The Adata XPG Spectrix D50 RGB memory kit is released in this year. It consists of two 8GB modules. According to the manufacturer, this memory is designed for gaming computers, as it performs well in games with complex graphics. Well, let’s test if this is really the case.

The kit is labeled AX4U360038G18A-DT50, and when activated by a senior XMP profile, the memory runs at 3600 MHz with primary timings of 18-20-20-42. Despite the presence of RGB-lighting due to the strict design of the bar does not look like a Christmas garland. In this sense, in our subjective opinion, there is clear progress from the models of previous years, for example, SPECTRIX D41 RGB, looked somehow too pretentious.

Metal heaters on memory strips are much more massive in comparison with those of my basic set of a pair of well-known Crucial Ballistix Sport LT (BLS16G4D32AESE). The advantage of such massive radiators should be good temperature conditions of memory chips, and the disadvantage – not the smallest dimensions (height 44 mm). More details about the set configuration, the appearance of memory strips, the work of RGB-illumination, as well as the results of synthetic tests can be seen in the previously published material of the edition, as usual, we will focus on gaming performance testing.

Test bench and overclocking

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

The test bench is close to a modern mid-range gaming computer, except that the CPU would like more threads, but in the 9th generation Intel “clutched” Hyper-Threading in i5 and i7, so “than rich”:

  • Gigabyte Z390 Gaming SLI motherboard;
  • Intel Core i5-9600K processor;
  • KFA2 GeForce RTX 2060 Super (1-Click OC) video card;
  • ID-Cooling Auraflow X 360;
  • SSD 250 GB M.2 WD Blue SN550 for Windows 10;
  • HDD 1TB Seagate 7200 BarraCuda for Games;
  • Xilence Performance Power Supply A+ XN062 630W.

The processor is tested both “in the flow” and in a small overclocking (4.8 GHz on cores, 4.5 GHz cache, Vcore=1.295 V, LCC=Turbo). The overclocking is of course so, but 5 GHz requires more than 1.35 V for stable operation, and the pathetic 200 MHz frequency in my opinion is not worth such a “frying” VRM and processor. The memory overclocking didn’t work either – even 4000 MHz didn’t subdue.

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

Indicators, of course, are not shining, but having spent a week on the conquest of 4000 MHz to no avail, we decided to stop at such a stable working option. Besides manual overclocking up to 3866 MHz with CPU “in the stack”, we also tested options with default memory settings (2666 MHz), as well as with activated 3200 and 3600 MHz XMP profiles. With the overclocked processor I tested without XMP profiles, as there was no special difference in comparison with manual overclocking.

Let’s start with tests in low resolution, where the focus on the graphics card is minimal or practically absent. In this scenario, the difference between even slightly different acceleration options will be clearly visible, and the question of the realism of such tests will be discussed a little later.

Tests in HD resolution (1280×720)

Shadow of the Tomb Raider (2018, Foundation Engine, DX12)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

With little emphasis on the graphics card activation of XMP profiles with 3200 and 3600 MHz gives an increase of just over 10% and 15% respectively, and manual memory acceleration to 3886 MHz increases performance by 20%.

Of course, the figures are small, especially taking into account the fact that, for example, in the latter case, the memory frequency is 46% higher than the stock 2666 MHz, but everything is known to be known in comparison – CPU overclocking by 12% (if you count from the “stock” 4.3 GHz in the boots on all cores) gives an even smaller increase, only 5%. As we can see, memory acceleration is more profitable than CPU acceleration. And the simultaneous overclocking of both processor and memory increases performance by 30%, which is very good.

Assassin’s Creed Odyssey (2018, AnvilNext 2.0, DX11)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

The performance gain in Assassin’s Creed Odyssey is slightly less, but the general trend remains: activation of XMP profiles with 3200 and 3600 MHz gives about 10% and 15% of additional FPS, manual memory acceleration to 3886 MHz – a little less than 20%, and CPU overclocking – again only a pitiful 5%. Complex CPU and memory overclocking increases performance by a quarter.

Hitman 2 (2018, Glacier 2, DX12)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

In Hitman 2 all again without revelation – increase of 10% and 15% on XMP profiles, 20% on manual memory acceleration and 5% on CPU acceleration. You can “squeeze” almost 30% of performance when overclocking both nodes of the system.

Far Cry New Dawn (2019, Dunia 2, DX11)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

Completely similar picture is observed in Far Cry New Dawn.

Metro Exodus (2019, 4A Engine, DX12)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

But in Metro Exodus the situation is different – even at the minimum settings of quality, the gain from overclocking and memory, and the processor a little less, and starting from the average settings system performance begins to tritely rest on the graphics card, and the increase, as a consequence, no from the word “at all. In fact, the fact that Metro Exodus jokes with the GPU is not a well-known, but the call with no gain alarming.

Red Dead Redemption 2 (2019, RAGE, Vulkan)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

Up to high settings, the performance gain in Red Dead Redemption 2 fits into the previously identified trend of +5-10% and +10-15% for XMP profiles, +15-20% for manual memory acceleration, and +5% for CPU overclocking. At the ultra settings we rely on the graphics card and CPU and memory acceleration does not give anything, which, however, is banal, but at high settings there is an anomaly, an explanation for which I have no – the faster the memory, the worse the performance of the 1st percentile of FPS.

There is an anomaly of performance degradation with both XMP profiles and manual memory acceleration, both with CPU “in the drain” and in the overclocking. The behavior is strange, we have tried several times, there is no explanation yet, so we just give the data as is.

Geometric mean results

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

A total of 6 gaming tests we get at best (with minimal load on the graphics card) a little more than 10% increase when activating XMP profiles, about 17% increase from manual memory acceleration and 5% increase from CPU overclocking. Complex memory and processor overclocking gives almost 25% of the additional performance, which seemed to be very good, but there is one big and obvious “but” – such figures of growth even in HD resolution can be obtained only in the case of the minimum stop in the graphics card, that is, at minimum quality settings.

At the average settings the growth is already lower, and at the ultra even complex overclocking of the processor and memory gives only 15% growth on average.

It is obvious that the scenarios with the emphasis on the graphics card is much more realistic. However, if we talk about realism, then having a graphics card level RTX 2060 Super you are unlikely to play in 720p on the ultra-settings, here a realistic option will be the resolution of 1440p and high quality settings. So let’s see how the overclocking situation will look in QHD resolution.

Tests in QHD resolution (2560×1440)

Shadow of the Tomb Raider (2018, Foundation Engine, DX12)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

Assassin’s Creed Odyssey (2018, AnvilNext 2.0, DX11)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

Hitman 2 (2018, Glacier)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

Far Cry New Dawn (2019, Dunia 2, DX11)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

Metro Exodus (2019, 4A Engine, DX12)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

Red Dead Redemption 2 (2019, RAGE, Vulkan)

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

Geometric mean results

How fast is Adata XPG Spectrix D50 RGB 16 Gb DDR4-3600 in the games?

It makes no sense to comment on the results of individual tests because the picture is identical in general – there is practically no increase except for the option of minimal quality settings. The minimum settings in QHD resolution are again unrealistic: those who prefer stable 60 FPS will rather choose medium quality settings and those who are ready to tolerate small “slumps” up to 40 FPS will activate the ultra settings.

Neither of them will see any gain from overclocking in QHD resolution, neither memory nor processor. Even in the not the most realistic 1440p minimum setting scenario, the gain from overclocking is negligible (about 4%) and again mainly due to memory acceleration.


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