Mobile games were on an upward trend even before COVID-19, but the flash led to an incredible increase in the first half of 2020. According to the data published by SafeBettingSites.com, mobile game downloads in the first half of 2020 amounted to 28.4 billion.
The total number of downloads in the first quarter of 2020 was 13.4 billion, which is 20.7% more than in the previous quarter and 39% more than in the same period last year. Players’ expenses during this period grew slightly slower – by 6.6% in quarterly terms and by 16% in annual terms. In monetary terms, the market was $17.5 billion.
In the second quarter, mobile game downloads and revenue increased to record highs. According to AppAnnie, mobile game downloads in the second quarter increased 12.2% quarter-on-quarter and 44.4% year-on-year, exceeding 15 billion. April 2020 saw the highest monthly downloads of 5.5 billion.
Interestingly, the largest number of game downloads for the half year was in India (4.5 billion). In second place was the U.S. with about 2.8 billion downloads, the third – Brazil (2.3 billion). Google Play Store was ahead of the App Store in total downloads: 22.8 billion against 5.7 billion.
In terms of revenue, according to Statista, income from games in the App Store in the first quarter amounted to 10.6 billion dollars compared to 6.9 billion dollars in the Play Store. The figures for the second quarter were $11.6 billion and $7.7 billion, respectively. If you add up these numbers, it turns out that in the first half of the year gaming applications App Store brought 22.2 billion dollars. This is almost 23% more in annual terms. Play Store applications have brought 14.6 billion dollars.
The market leader is the United States with more than 10 billion dollars. In second place – Japan with 8 billion dollars. In third place – China with 6.7 billion dollars.